Build enough Power for the first fight
Use the current click or training control. Power is the attack-driving stat named in the official description.
Success check: your Power counter rises and the early enemy is attackable.Defeat the early enemy
Attack the available target until the game exposes the run reward. Do not assume a video’s exact Power value is universal.
Success check: the enemy clears and a Win claim becomes available.Collect the Wins
Claim the run currency before leaving the reward area. Wins are the resource used by the observed clone-lab sequence.
Success check: the Wins counter increases.Claim the next clone
Go to the clone lab and use the pod whose displayed Wins requirement you currently meet. The lab presents upgrades in sequence and shows a Click gain.
Success check: the new clone joins your run and the next pod becomes the next target.Repeat with a visible goal
Pick the next enemy, pod, world gate or Rebirth preview shown in your server. Use the Power planner only with your own observed click rate.
Do not copy exact prices from a video.
The checked videos establish the procedure. They do not establish a permanent clone price table.